Quests

Basics
Quests are missions you can do with your private fleet or tasks given to you by your faction leader to influence other officers.


 * Availability and level of mission are random.
 * Level is E = easiest to A = hardest.


 * You earn experience points through doing missions, which allow your private fleet to level up. You also gain merit points depending on the type of mission.
 * Usually you succeed missions by destroying the opposition


 * Starting at level 3 you can provide ships from your person fleet to any other fleet, thereby increasing that fleets stats, but resetting your personal fleet to level 1.


 * Depending on the type of mission there can be positive secondary effects.
 * There may be specific orders from your faction leader for you to do. I've managed to both succeed and fail at this, it seems to net either +500 or -500 merit. Hard to translate what they are, though.
 * Subordinates earn merit through succeeding missions.
 * If your fleet gets destroyed or nearly destroyed your character might be injured and unable to take actions for a couple months until recovered
 * Personal fleet size depends on your rank, maximum is 240

Fleet Missions
All missions of the same level earn the same amount of EXP. If you're subordinate, below a certain treshhold (10k merit?) and not leveling up (bug?), you also gain merit.

Destroy resistance army.
Fight a resistance fleet.

Winning condition: Destroy hostile fleet

Primary effect: EXP Gain (see above)

Secondary effect:

Destroying the enemy increases the mood on every planet of your empire:

Destroy pirates fleet
Fight a pirate fleet.

Winning condition: Destroy hostile fleet

Primary effect: EXP Gain (see above)

Capture merchant fleet
(Easiest opponents) Winning condition: Destroy hostile fleet

Primary effect: EXP Gain (see above)

Secondary effect:


 * High chance to capture a female prisoner

Intercept hostile spy/scout fleet
Winning condition: Destroy hostile fleet

Primary effect: EXP Gain (see above)

Secondary effect:


 * Will provide information about enemy fleets in the main screen

Intercept hostile reinforcements
Winning condition: Survive fight

Primary effect: EXP Gain (see above)